Procedural wood texture

This is a small program that creates wood textures using perlin noise. The program is written in Haxe using Haxeflixel. The algorithm for creating wood textures is loosely based on the AS3 WoodTexture class at flashandmath.com. The images are encoded to png using PNGEncoder2 library.

[swfobj src=”https://www.jonaswestin.se/files/WoodTextures.swf” width=”640″ height=”480″ align=”none”]

[Source]